import { Dough } from './dough.mjs';
const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
class DoughProcessor extends AudioWorkletProcessor {
constructor() {
super();
this.dough = new Dough(sampleRate, currentTime);
this.port.onmessage = (event) => {
if (event.data.spawn) {
this.dough.scheduleSpawn(event.data.spawn);
} else if (event.data.sample) {
this.dough.loadSample(event.data.sample, event.data.channels, event.data.sampleRate);
} else if (event.data.samples) {
event.data.samples.forEach(([name, channels, sampleRate]) => {
this.dough.loadSample(name, channels, sampleRate);
});
} else {
console.log('unrecognized event type', event.data);
}
};
}
process(inputs, outputs, params) {
if (this.disconnected) {
return false;
}
const output = outputs[0];
for (let i = 0; i < output[0].length; i++) {
this.dough.update();
for (let c = 0; c < output.length; c++) {
//prevent speaker blowout via clipping if threshold exceeds
output[c][i] = clamp(this.dough.out[c], -1, 1);
}
}
return true; // keep the audio processing going
}
}
registerProcessor('dough-processor', DoughProcessor);