import { effectSend, getWorklet, webAudioTimeout } from './helpers.mjs';
import { errorLogger } from './logger.mjs';
import { clamp } from './util.mjs';
let hasChanged = (now, before) => now !== undefined && now !== before;
export class Orbit {
reverbNode;
delayNode;
output;
summingNode;
djfNode;
audioContext;
constructor(audioContext) {
this.audioContext = audioContext;
this.output = new GainNode(audioContext, { gain: 1, channelCount: 2, channelCountMode: 'explicit' });
this.summingNode = new GainNode(audioContext, { gain: 1, channelCount: 2, channelCountMode: 'explicit' });
this.summingNode.connect(this.output);
}
disconnect() {
this.output.disconnect();
this.summingNode.disconnect();
this.delayNode?.disconnect();
this.reverbNode?.disconnect();
}
getDjf(value, t = 0) {
if (this.djfNode == null) {
this.djfNode = getWorklet(this.audioContext, 'djf-processor', { value });
this.summingNode.disconnect();
this.summingNode.connect(this.djfNode);
this.djfNode.connect(this.output);
}
const val = this.djfNode.parameters.get('value');
val.setValueAtTime(value, t);
}
getDelay(delaytime = 0, feedback = 0.5, t) {
const maxfeedback = 0.98;
if (feedback > maxfeedback) {
//logger(`feedback was clamped to ${maxfeedback} to save your ears`);
}
feedback = clamp(feedback, 0, 0.98);
if (this.delayNode == null) {
this.delayNode = this.audioContext.createFeedbackDelay(1, delaytime, feedback);
this.delayNode.connect(this.summingNode);
this.delayNode.start?.(t); // for some reason, this throws when audion extension is installed..
}
this.delayNode.delayTime.value !== delaytime && this.delayNode.delayTime.setValueAtTime(delaytime, t);
this.delayNode.feedback.value !== feedback && this.delayNode.feedback.setValueAtTime(feedback, t);
return this.delayNode;
}
getReverb(duration, fade, lp, dim, ir, irspeed, irbegin) {
// If no reverb has been created for a given orbit, create one
if (this.reverbNode == null) {
this.reverbNode = this.audioContext.createReverb(duration, fade, lp, dim, ir, irspeed, irbegin);
this.reverbNode.connect(this.summingNode);
}
if (
hasChanged(duration, this.reverbNode.duration) ||
hasChanged(fade, this.reverbNode.fade) ||
hasChanged(lp, this.reverbNode.lp) ||
hasChanged(dim, this.reverbNode.dim) ||
hasChanged(irspeed, this.reverbNode.irspeed) ||
hasChanged(irbegin, this.reverbNode.irbegin) ||
this.reverbNode.ir !== ir
) {
// only regenerate when something has changed
// avoids endless regeneration on things like
// stack(s("a"), s("b").rsize(8)).room(.5)
// this only works when args may stay undefined until here
// setting default values breaks this
this.reverbNode.generate(duration, fade, lp, dim, ir, irspeed, irbegin);
}
return this.reverbNode;
}
sendReverb(node, amount) {
effectSend(node, this.reverbNode, amount);
}
sendDelay(node, amount) {
effectSend(node, this.delayNode, amount);
}
duck(t, onsettime = 0, attacktime = 0.1, depth = 1) {
const onset = onsettime;
const attack = Math.max(attacktime, 0.002);
const gainParam = this.output.gain;
webAudioTimeout(
this.audioContext,
() => {
const now = this.audioContext.currentTime;
// cancelScheduledValues and setValueAtTime together emulate cancelAndHoldAtTime
// on browsers which lack that method
const currVal = gainParam.value;
gainParam.cancelScheduledValues(now);
gainParam.setValueAtTime(currVal, now);
const t0 = Math.max(t, now); // guard against now > t
const duckedVal = clamp(1 - Math.sqrt(depth), 0.01, currVal);
gainParam.exponentialRampToValueAtTime(duckedVal, t0 + onset);
gainParam.exponentialRampToValueAtTime(1, t0 + onset + attack);
},
0,
t - 0.01,
);
}
connectToOutput(node) {
node.connect(this.summingNode);
}
}
export class SuperdoughOutput {
channelMerger;
destinationGain;
constructor(audioContext) {
this.audioContext = audioContext;
this.initializeAudio();
}
initializeAudio() {
const audioContext = this.audioContext;
const maxChannelCount = audioContext.destination.maxChannelCount;
this.audioContext.destination.channelCount = maxChannelCount;
this.channelMerger = new ChannelMergerNode(audioContext, { numberOfInputs: audioContext.destination.channelCount });
this.destinationGain = new GainNode(audioContext);
this.channelMerger.connect(this.destinationGain);
this.destinationGain.connect(audioContext.destination);
}
reset() {
this.disconnect();
this.initializeAudio();
}
disconnect() {
this.channelMerger.disconnect();
this.destinationGain.disconnect();
this.destinationGain = null;
this.channelMerger = null;
}
connectToDestination = (input, channels = [0, 1]) => {
//This upmix can be removed if correct channel counts are set throughout the app,
// and then strudel could theoretically support surround sound audio files
const stereoMix = new StereoPannerNode(this.audioContext);
input.connect(stereoMix);
const splitter = new ChannelSplitterNode(this.audioContext, {
numberOfOutputs: stereoMix.channelCount,
});
stereoMix.connect(splitter);
channels.forEach((ch, i) => {
splitter.connect(this.channelMerger, i % stereoMix.channelCount, ch % this.audioContext.destination.channelCount);
});
};
}
export class SuperdoughAudioController {
audioContext;
output;
nodes = {};
constructor(audioContext) {
this.audioContext = audioContext;
this.output = new SuperdoughOutput(audioContext);
}
reset() {
Array.from(this.nodes).forEach((node) => {
node.disconnect();
});
this.nodes = {};
this.output.reset();
}
duck(targetOrbits, t, onsettime = 0, attacktime = 0.1, depth = 1) {
const targetArr = [targetOrbits].flat();
const onsetArr = [onsettime].flat();
const attackArr = [attacktime].flat();
const depthArr = [depth].flat();
targetArr.forEach((target, idx) => {
const orbit = this.nodes[target];
if (orbit == null) {
errorLogger(new Error(`duck target orbit ${target} does not exist`), 'superdough');
return;
}
const onset = onsetArr[idx] ?? onsetArr[0];
const attack = Math.max(attackArr[idx] ?? attackArr[0], 0.002);
const depth = depthArr[idx] ?? depthArr[0];
orbit.duck(t, onset, attack, depth);
});
}
getOrbit(orbitNum, channels) {
if (this.nodes[orbitNum] == null) {
this.nodes[orbitNum] = new Orbit(this.audioContext);
this.output.connectToDestination(this.nodes[orbitNum].output, channels);
}
return this.nodes[orbitNum];
}
}